UNAMERICAN GRAFFITI
Its another long hot Mega
City summer. The streets are thick with scrawlers. Itll
take real daring, skill and a little luck to make your mark..
Dredds out there somewhere, and mean as hell but even he
cant be everywhere. At least, not all the time
YOU WILL NEED
A photocopy of the board (on
either A4 or A3 paper).
Coloured pens and pieces for the scrawlers.
Three dice.
Tippex.
Six numbered Judge counters (e.g. more dice).
Alternatively, you can stick the
board to a piece of card and cover it in sticky-backed plastic,
or laminate it. You could then use non-permanent markers and
avoid the need for Tippex.
SETTING UP
Unamerican Graffiti is a two
player game which replays the classic struggle for scrawl
supremacy between CHOPPER and THE PHANTOM. It is set just after
each has made his mark as a serious scrawler.
Place one of the 6 Judge counters
(numbered 1 to 6) on each of the Sector Houses and then roll a
die. Swap Judge 1 (Judge Dredd) with the Judge indicated by the
die ( if you roll a 1 Judge Dredd stays put).
Each player needs a pawn and
matching coloured pen. Decide which who will play which
character. CHOPPER starts at Power Tower (far left). PHANTOM
starts at Palais De Boing (far right). Each player scrawls at
this location (by writing on the board), scores 3 points of
prestige and places his pawn there. CHOPPER starts.
GET SCRAWLING
On your turn you may move up to
three hexes.
You may not move through hexes
occupied by Judges, or the other player. Also, you may not move
through the hex between two Sector Houses if either Sector House
is occupied by a Judge.
If you move into a hex containing a picture (a location) that is currently
clean, you must stop and scrawl there. Make a mark in your colour on
the board at that location, and add the prestige indicated to your running total
(1 for a City Block, 3 for a Landmark, 5 for a Sector House and 9 for The Statue
of Judgement)
You may not scrawl the Statue of
Judgement until all six landmarks have been scrawled at least
once.
MOVING THE JUDGES
After your move, but before the
other player's turn, your opponent rolls a number of dice equal
to the number of hexes you moved. He then moves the Judges whose
numbers have been rolled. A Judge can move more than once in a
turn if his number appears on more than one of the dice.
If you have just scrawled then the
Judges indicated can move a number of hexes equal to the priority value of the location
you have just scrawled. If you have not scrawled, the
Judges can still move one hex.
If a Judge moves into the same
location as a scrawler, the scrawler is arrested (see below).
When Judge Dredd is moved, he may move an extra hex, but only if
it allows him to make an arrest.
If a Judge is moved into a
location which has been scrawled on he must stop and clean it up.
The next time a die roll from either player indicates that this
Judge should move, the Judge instead spends his move cleaning up
the location - use tippex to remove the mark made on the board.
Judges may enter Sector Houses.
They may only enter other locations either to make an arrest, or
clean up an existing scrawl. A Judge may never enter or pass
through a hex occupied by another Judge.
GETTING ARRESTED
If you get arrested, you score
again for any scrawled locations of your colour remaining on the
board. This does not include the scrawl you were caught doing,
nor any scrawl that gets cleaned on your turn. You do score for
locations where a Judge has arrived, but not yet spent a turn
cleaning.
This gives you your final Prestige
for that colour.
On your next turn, if there are
any free landmarks (Prestige 3 locations) which have not yet been
defaced at least once in the game, then you should pick a new
colour, and place your scrawl and a piece on one of these hexes
(your choice). Set you initial prestige for this colour to 3, and
then take your move as normal.
ENDING THE GAME
Once all six landmarks have been
scrawled at least once, the race is on to scrawl the Statue of
Judgement.
The game continues until both
players are arrested, or one of them reaches the Statue of
Judgement, regardless of whether they are immediately arrested,
or not. Players not arrested at the end of the game add points to
their prestige for all hexes which still have scrawl of their
colour.
WINNING THE GAME
The winner is the player who scores most points IN ONE COLOUR. Do not add together
the prestige scores from different scrawlers which were run by the same player.
CREDITS
Edward Carter - Game design
Wakefield Carter - Playtesting and board design
Ron Smith - Artwork (taken from the Judge Dredd board game by Games Workshop)
Based on an original story by John Wagner and Ron Smith.
Unless otherwise specified, all 2000AD Characters and Imagery are (tm) & ©
2002 Rebellion. All rights reserved.
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